![]() ![]() ![]() Now, they could have just created some new areas, new classes, given the heroes some new abilities, made a few other tweaks and upgraded the graphics, then called it a sequel, and this would have been fine, if not a little underwhelming.īut they didn’t do that, the creators did something more ambitious, they revamped the entire series, actively making an entirely new experience that still taps into the core of what makes Darkest Dungeon amazing. This puts Darkest Dungeon II in a really tough position though because it’s basically impossible to create a sequel that doesn’t disappoint. Ideally, all you need to do is change how those quirks are worded possibly or make one override the other, but right now that combination existing doesnt make sense.Darkest Dungeon is seen by many as a masterpiece, a truly incredible game, and I 100% agree. One woudl override the other, both cant be equal. Having a singular fixation occur twice doesnt make sense for a character to have at all because neither fixation can logically be achieved. Its the same with having both God Fearing and Love interest. ![]() Heres an exampleĪ character that is both strong but inexperienced.is consistent, that idea makes sense.Ī character that is both strong but unfit.is consistent and makes sense.Ī character that is both strong but WEAK, is not consistent, that combination doesnt make sense by the definition of those words. ![]() In a game that focuses so heavily on the quirk system, having quirks that dont make sense or are inconsistent is not a great thing to have. i am not sure what your complaint is here, Originally posted by somei_jordan:but you can have both a boost and negative quirk, they just offset eachother. ![]()
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