Larger projects, NOT FREE TO PLAY, but games offering demos. This hurts large projects that invest heavily into their work.Īre you high? This is mostly going to harm games offering demos, offering webGL demos, and might be getting pirated a lot. The only games, ONLY GAMES THIS BENEFITS, are games with high microtransactions and/ore gambling/lootboxmechanics who can overly monetize beyond an install. You have no idea what the F*** you are talking about. It will also harm early access and crowdfunding as these projects MUST regularly release builds. It is also one of the best ways to combat piracy is to give out a meaty demo. People then take your WebGL builds and distribute them across the internet. Itch WebGL, Newground WebGL, etc are some of the highest conversion rates you can get in the industry and the best advertising out there PERIOD. This is INSANELY important in the indie space and you obviously have ZERO experience in running a project if you think this way. Click to expand.Are you high? This is mostly going to harm games offering demos, offering webGL demos, and might be getting pirated a lot.
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